7 Survivor Builds That Are Perfect for Beginners

7 Survivor Builds That Are Perfect for Beginners

In the treacherous realm of survival horror, where every moment teeters on the brink of life and death, having a well-curated build can be the difference between triumph and despair. For those intrepid souls venturing into the unforgiving depths of Dead by Daylight, crafting the optimal survivor build is a crucial undertaking. A harmonious blend of perks, items, and offerings can empower you to outlast the relentless onslaught of killers, unravel their sinister machinations, and emerge victorious.

The foundation of a formidable survivor build rests on a meticulously selected array of perks. These invaluable abilities, unlocked through leveling up your characters, bestow unique advantages that can significantly augment your chances of survival. Whether it’s the stealthy prowess of Spine Chill, the evasive agility of Lithe, or the altruistic selflessness of We’re Gonna Live Forever, each perk plays a pivotal role in shaping your playstyle and tailoring your approach to the horrors that await.

Complementing your carefully chosen perks is an assortment of essential items. From the ever-reliable flashlight that pierces through the darkness, illuminating hidden corners and temporarily blinding pursuers, to the versatile toolboxes that expedite generator repairs and sabotaging traps, each item serves a specific purpose in aiding your survival. The choice of an item often hinges upon your personal preferences and the specific challenges posed by each encounter. Additionally, offerings, mysterious artifacts imbued with ancient powers, can tilt the scales in your favor by altering the map layout, distracting the killer, or providing other strategic advantages.

Spine Chill and Premonition: Essential Detection Perks

Spine Chill and Premonition are two of the most popular detection perks in Dead by Daylight. They allow survivors to gain valuable information about the killer’s location and intentions, which can be crucial for staying alive. Here’s a breakdown of each perk and how they can be used to your advantage:

Spine Chill

Spine Chill is a perception perk that activates when the killer is within a certain range of you. When Spine Chill is active, your character will experience a chill down their spine, and the perk icon will light up. This can give you an early warning that the killer is approaching, allowing you to take evasive action or hide.

Spine Chill is an excellent perk for survivors who want to stay aware of the killer’s location. It can also be used to bait the killer into traps or to waste their time by running in circles. Here are some tips for using Spine Chill effectively:

  • Always be aware of your surroundings and listen for the sound of the killer’s footsteps.
  • When Spine Chill activates, immediately look for cover or start running in a different direction.
  • Don’t be afraid to use Spine Chill to bait the killer into traps or to waste their time.

Premonition

Premonition is a perception perk that activates when the killer is within a certain range of you and is facing you. When Premonition is active, you will see a white exclamation mark above the killer’s head. This can give you a valuable warning that the killer is about to attack, allowing you to take evasive action or hide.

Premonition is an excellent perk for survivors who want to stay one step ahead of the killer. It can also be used to identify the killer’s location when they are hiding or stalking.

Here are some tips for using Premonition effectively:

  • Always be aware of your surroundings and look for the white exclamation mark above the killer’s head.
  • When Premonition activates, immediately look for cover or start running in a different direction.
  • Don’t be afraid to use Premonition to bait the killer into traps or to waste their time.
Perk Effect Range
Spine Chill Get a chill when the killer is within a certain range 36 meters
Premonition See a white exclamation mark above the killer’s head when they are within a certain range and facing you 32 meters

Decisive Strike and Unbreakable: Clutch Survivability

Decisive Strike is a survivor perk that allows you to escape the Killer’s grasp after successfully performing a skill check. This can be a lifesaver in situations where you are about to be sacrificed or hooked. Unbreakable is another survivor perk that allows you to recover from the dying state without the need for assistance. This can be invaluable in situations where you are alone and need to get back into the game.

Iron Will and Spine Chill: Stealth and Awareness

Iron Will is a survivor perk that reduces the grunts of pain you make when injured. This can be helpful for avoiding detection by the Killer. Spine Chill is a survivor perk that gives you a notification when the Killer is looking in your direction. This can give you time to get out of the way and avoid being caught.

Adrenaline and Borrowed Time: Endgame Comebacks

Adrenaline is a survivor perk that grants you a burst of speed and a healing effect when the exit gates are powered. This can be helpful for making a quick escape or for healing yourself and your teammates. Borrowed Time is a survivor perk that protects you and the person you are unhooking from the Killer’s hook for a short period of time. This can give you time to get to safety and avoid being re-hooked.

Perk Name Effect Unlock Level Character
Decisive Strike Escape the Killer’s grasp after a successful skill check 40 Laurie Strode
Unbreakable Recover from the dying state without assistance 45 Bill Overbeck
Iron Will Reduce the grunts of pain you make when injured 35 Jake Park
Spine Chill Get a notification when the Killer is looking in your direction 15 Nancy Wheeler
Adrenaline Grant a burst of speed and a healing effect when the exit gates are powered 50 Meg Thomas
Borrowed Time Protect you and the person you are unhooking from the Killer’s hook for a short period of time 30 Bill Overbeck

Botany Knowledge and We’ll Make It: Healing and Support

Botany Knowledge and We’ll Make It are exceptional perks for providing healing and support to your team. These perks synergize to create a powerful combination for surviving the horrors of the Fog.

Botany Knowledge

Botany Knowledge enables you to gather herbs much faster, making it easier to heal yourself and your teammates. This efficiency is crucial during critical moments when every second counts.

We’ll Make It

We’ll Make It allows you to carry an additional healing item, such as a Med-Kit or Tool Box. This provides your team with an extra source of healing and item utility.

Healing and Support Synergy

The combination of Botany Knowledge and We’ll Make It offers several advantages:

Increased Healing Efficiency

  • Gather herbs faster with Botany Knowledge.
  • Carry an additional healing item with We’ll Make It.

Team Support

  • Provide ample healing for your team.
  • Assist injured teammates with extra Med-Kits or Tool Boxes.

Objective Completion

  • Quickly heal yourself and others to complete objectives.
  • Repair broken structures efficiently with extra Tool Boxes.
Perk Effect
Botany Knowledge Gather herbs 25% faster.
We’ll Make It Carry an additional healing item.

Detective’s Hunch and Distortion: Information Gathering

Detective’s Hunch

This perk reveals the Killer’s aura for 5 seconds upon successfully repairing a generator. It also lingers for 5 extra seconds if another generator is completed afterward. When the final generator is done, Detective’s Hunch will permanently highlight all generators’ auras.

Distortion

This perk hides your aura from the Killer at a random time when you are within their Terror Radius. It also boosts your Action Skill Checks by 10%.

Combining Detective’s Hunch and Distortion

Together, these perks provide invaluable information to survivors. Detective’s Hunch allows them to locate generators quickly and safely, while Distortion keeps their presence hidden from the Killer. This combination can make it much easier for survivors to complete objectives and escape the Trial.

Additional Information Gathering Perks

  • Empathy: Reveals the auras of injured survivors within a certain radius.
  • Kindred: Reveals the Killer’s aura when they are carrying a survivor.
  • Open-Handed: Increases the range of other aura-reading perks.
Perk Effect
Detective’s Hunch Reveals Killer’s aura after repairing generators
Distortion Hides survivor’s aura from Killer within Terror Radius
Empathy Reveals auras of injured survivors
Kindred Reveals Killer’s aura when carrying a survivor
Open-Handed Increases range of other aura-reading perks

Best Meta Survivor Builds in Dead by Daylight

In Dead by Daylight, optimizing your Survivor’s loadout can significantly affect your chances of survival. While there are various combinations of perks, certain builds have consistently proven to be highly effective.

One of the most popular meta builds is the “Dead Hard” build, which focuses on evading the Killer through agility. It often includes Dead Hard, Sprint Burst, Adrenaline, and Borrowed Time.

Another meta build is the “Looping” build, emphasizing the ability to outmaneuver the Killer in chase. This build typically incorporates Unbreakable, Iron Will, Resilience, and Spine Chill.

Finally, the “Totem-Hunting” build is designed to find and cleanse Hex Totems, which empower the Killer. It usually includes Small Game, Counterforce, Detective’s Hunch, and Inner Strength.

People Also Ask About Best Survivor Builds

What is the best Survivor perk for beginners?

Adrenaline is a great perk for beginners as it provides a significant speed boost and healing effect at the end of the game.

What is the best Survivor perk for solo play?

Borrowed Time is a valuable perk for solo play as it allows you to tank a hit for an unhooked Survivor without being immediately downed.

What is the best Survivor build for team play?

The “Dead Hard” build is an excellent choice for team play as it enables you to work together with other Survivors to evade the Killer and create opportunities for saves.

How To Beat Night 3 Sister Location

Featured Image:

Night 3 of Sister Location is a challenging endeavor, requiring a combination of quick reflexes, strategic planning, and a deep understanding of the animatronics’ behavior. As the stakes rise and the pressure mounts, it’s easy to succumb to panic and make costly mistakes. However, with the right approach, it’s entirely possible to navigate the perils of Night 3 and emerge victorious.

One of the key challenges of Night 3 is the increased activity of the animatronics. Ballora, Funtime Foxy, and Funtime Freddy all become more aggressive, requiring constant vigilance and a keen eye for detail. Ballora’s music box must be wound up regularly to prevent her from becoming hostile, while Funtime Foxy’s jumpscare can be avoided by maintaining a steady gaze upon him. Funtime Freddy, on the other hand, requires a more proactive approach; players must shock him with the shock button whenever he appears in the doorway.

In addition to the increased animatronic activity, Night 3 also introduces a new obstacle: the ‘Controlled Shock’ mechanic. This mechanic requires players to time their shocks carefully; shocking an animatronic too early or too late will result in a jumpscare. Mastering the timing of the Controlled Shock is crucial for survival, as it allows players to fend off the animatronics without draining their limited power supply.

Night 3 Mechanics

Animatronics Activity

Freddy Fazbear, Chica and Bonnie: Less active compared to Night 2, making the night slightly easier. However, they will become more aggressive if the player triggers the audio cue too many times.

Audio Cue

The audio cue is crucial for survival on Night 3.
The following table outlines the different scenarios that can occur when using the audio cue:

Scenario Action
Audio cue triggers and an animatronic is outside the door Animatronic will leave the doorway and return to their starting position
Audio cue triggers and an animatronic is not outside the door Nothing will happen
Audio cue triggers multiple times with no animatronic outside the door Animatronics will become more aggressive and move towards the player’s location

It’s important to use the audio cue strategically, only triggering it when an animatronic is detected outside the door. Using it too often or without checking will increase the chances of an animatronic attack.

Freddy’s Behavior

Freddy is the primary antagonist of Night 3. He will become active after the player has completed the Funtime Foxy Night 3 minigame. Freddy will start by appearing in the Parts/Service room. From there, he will slowly make his way towards the player’s office.

Freddy’s behavior is similar to that of other nights. He will move around the map and will occasionally stop to stare at the player. If the player looks at Freddy for too long, Freddy will start to charge at the player.

To avoid being jumpscared by Freddy, the player must keep an eye on his movement and avoid looking at him directly. If Freddy charges, the player must quickly close the door to prevent him from entering the office.

Freddy’s Movement Pattern

Freddy’s movement pattern is as follows:

Location Behavior
Parts/Service Freddy will start in the Parts/Service room.
Main Stage Freddy will move to the Main Stage.
Restrooms Freddy will move to the Restrooms.
Prize Corner Freddy will move to the Prize Corner.
Office Freddy will charge at the player if they look at him for too long.

Controlling Funtime Freddy

Funtime Freddy, the primary antagonist of Night 3, requires a careful approach to manage. Unlike previous nights, there’s no straightforward hiding strategy; instead, you’ll need to actively control Funtime Freddy’s movements through a series of commands.

Flashlight Commands

Your flashlight plays a crucial role in controlling Funtime Freddy. Shining the light on him momentarily stuns him, forcing him to reveal his current location. Repeating the flashlight command again will make him move erratically for a short duration, creating a brief window of opportunity to adjust your position.

Sound Emulator

The Sound Emulator feature is vital for manipulating Funtime Freddy’s path. By emitting sounds, you can direct him towards specific locations within the room. Use the HandUnit to activate the Sound Emulator and select from a range of sounds to lure Funtime Freddy away from your current hiding spot. However, prolonged use of the Sound Emulator can attract other animatronics, so use it sparingly.

Controlled Shock

In certain situations, you will be prompted to initiate a Controlled Shock on Funtime Freddy using the shock button located on the panel. This action is meant to incapacitate him for a few seconds, providing you with a much-needed breather. However, using the Controlled Shock too frequently will eventually cause Funtime Freddy to become immune to its effects.

Maneuvering Minireenas

The Minireenas are small, agile animatronics that can quickly overwhelm you if you’re not careful. To avoid being jumpscared by them, you need to be able to maneuver around them effectively.

Here are a few tips for maneuvering Minireenas:

  • Be aware of your surroundings. Keep an eye on the Minireenas’ movements and try to predict where they’re going to go.
  • Use the environment to your advantage. The Minireenas can’t climb over obstacles, so you can use furniture and other objects to block their path.
  • Don’t panic. If a Minireena gets too close, don’t panic. Just stay calm and focus on maneuvering around it.
  • Use the flashlight. The flashlight can be used to stun the Minireenas for a few seconds, giving you time to escape.

The Minireenas are one of the most challenging aspects of Night 3, but by following these tips, you can overcome them and progress to the next night.

Avoiding Phantom Mangle

Phantom Mangle is a rare and dangerous animatronic that can appear on Night 3 of Sister Location. She is a ghostly version of Mangle from the first game, and she can teleport around the map, making her difficult to track. If she catches you, she will jumpscare you, causing you to lose the night.

There are a few things you can do to avoid Phantom Mangle:

  1. Keep an eye on your camera. Phantom Mangle can only appear in certain locations, so by keeping an eye on your camera, you can see if she is about to appear.
  2. Don’t stare at her. If you stare at Phantom Mangle for too long, she will jumpscare you. So, if you see her, look away immediately.
  3. Use the audio cue. Phantom Mangle makes a unique audio cue when she is about to appear. If you hear this cue, look away from the camera and close your door immediately.
  4. Close your door. If Phantom Mangle does appear in your room, close your door immediately. This will prevent her from jumpscaring you.
  5. Use the heater to prevent phantom bonnie and mangle from appearing. Should you close the door to keep out phantom mangle, the phantom mangle will be invisible and must be warded of using audio ques, or if you close the door on phantom mangle, the phantom mangle will stay in the room and must be warded of using audio cues to repel them.
Room Audio Cue
CAM 02 Radio static
CAM 03 Slow footsteps
CAM 04 Rapid beeping
CAM 05 Distorted laughter
CAM 06 Metal clanging

Overcoming Ballora

Ballora is the main antagonist of Night 3 in Sister Location. She is a ballerina-like animatronic with a haunting presence. To successfully navigate Night 3, you must overcome the challenges posed by Ballora.

Understanding Ballora’s Behavior

Ballora’s movements are graceful and fluid, but they are also deadly. She will slowly glide through the Circus Gallery, searching for you. If she spots you, she will begin to pursue you relentlessly.

Silent Movement

Ballora’s keen hearing makes it crucial to move silently. Avoid running or making noises that could attract her attention. Instead, crouch and slowly make your way through the gallery.

Monitoring Camera Feed

Keep a close eye on the camera feed to track Ballora’s movements. Memorize the route she takes and anticipate her approach. This knowledge will give you a critical edge in avoiding her.

Using the Breaker Panel

If Ballora closes in on you, quickly run to the Breaker Panel and activate the shock. This will temporarily stun her, giving you some breathing room. However, use the shock sparingly, as it can become ineffective if overused.

Using the Closet

If Ballora corners you, hide in the closet. She will stop moving when she reaches the closet but will remain nearby. Be patient and wait for her to leave before exiting. Note that Ballora can enter the closet if she detects your flashlight beam.

Avoiding the Minireenas

Minireena Type Action
Yellow Can be momentarily stunned with the flashlight.
Red Cannot be stunned; avoid at all costs.

Ballora is often accompanied by Minireenas, small spider-like animatronics. Avoid contact with Red Minireenas, as they can cause a jumpscare. Use the flashlight to stun Yellow Minireenas, but be cautious not to attract Ballora’s attention.

Surviving Ennard

Ennard is the primary antagonist of Night 3 in Sister Location. He is a large, metallic animatronic with sharp teeth and claws. He is also very fast and agile, making him a difficult opponent to defeat.

To survive Ennard, you need to be aware of his movements and be quick on your feet. He will often try to sneak up on you from behind, so be sure to keep an eye on your surroundings. When Ennard is near, you will hear his distinctive breathing sound. If you hear this sound, be prepared to move quickly.

When Ennard attacks, he will try to bite you or grab you with his claws. If he bites you, you will lose health. If he grabs you, he will drag you into his mouth and kill you. To avoid being bitten or grabbed, you need to move out of the way quickly. You can also use the flashlight to stun Ennard for a few seconds.

Tips for Surviving Ennard

Here are some tips for surviving Ennard:

  1. Be aware of your surroundings and listen for Ennard’s breathing sound.
  2. Move quickly when Ennard is near.
  3. Use the flashlight to stun Ennard for a few seconds.
  4. Try to stay in well-lit areas.
  5. If Ennard grabs you, try to wiggle free by pressing the A button.
  6. Don’t give up! Even if you get bitten or grabbed a few times, you can still survive Ennard.
  7. Practice makes perfect. The more you play Night 3, the better you will become at surviving Ennard.
Tip Description
Be aware of your surroundings Keep an eye on your surroundings so that you can see Ennard coming.
Listen for Ennard’s breathing sound Ennard’s breathing sound is a distinctive sound that you will hear when he is near.
Move quickly when Ennard is near When Ennard is near, move quickly to avoid being bitten or grabbed.
Use the flashlight to stun Ennard The flashlight can be used to stun Ennard for a few seconds. This can give you time to get away.
Try to stay in well-lit areas Ennard is less likely to attack in well-lit areas.
If Ennard grabs you, try to wiggle free If Ennard grabs you, try to wiggle free by pressing the A button.
Don’t give up! Even if you get bitten or grabbed a few times, you can still survive Ennard.
Practice makes perfect The more you play Night 3, the better you will become at surviving Ennard.

Dealing with the Blackouts

Night 3’s primary challenge is navigating through frequent blackouts. To overcome this, players must employ the following strategies:

1. Conserve Battery Power

Use the Faz-Watch sparingly, as it consumes battery power. Avoid unnecessary flashlight usage and monitor the battery level at all times.

2. Use Audio Cues

When the lights go out, rely on audio cues to detect the animatronics’ movements. Listen for footsteps, breathing, and any unusual sounds.

3. Maintain a Clear Path

Keep the path to the exit clear and unobstructed. Repair any doors or blockages that may hinder your movement during a blackout.

4. Utilize the Ventilation System

Use the ventilation system to escape or avoid animatronics during blackouts. However, be mindful of the time spent in the vents as it can deplete your oxygen.

5. Stay Calm and Focused

Remain calm during a blackout. Avoid panicking, as it can impair your judgment and reaction time.

6. Monitor the Breaker Room

Visit the Breaker Room regularly to reset the breaker that powers the lights. Each reset grants a brief period of illumination.

7. Use the Flashlight Wisely

Use the flashlight sparingly to conserve battery power. Only use it when absolutely necessary, such as when navigating through dark areas or searching for animatronics.

8. Manage Animatronics

During a blackout, animatronics become more active. Players must employ specific strategies to deal with each one:

Animatronic Strategy
Funtime Foxy Keep the flashlights off and move slowly. Avoid eye contact.
Ballora Use the vents to avoid her. Shine the flashlight in her eyes if she approaches.
Ennard Use the Faz-Watch to track his location. Repair any systems he damages.

Completing the Night

1. Check the Funtime Auditorium

Begin by checking the Funtime Auditorium for Funtime Freddy. Interact with him if necessary and proceed to the Ballora Gallery.

2. Navigate the Ballora Gallery

Carefully navigate the Ballora Gallery, avoiding Ballora’s gaze. If she spots you, quickly exit the room and reset her.

3. Repair the Ventilation

Once in the Control Module, repair the ventilation system to lower the temperature. This will activate Funtime Foxy.

4. Lure Funtime Foxy

Use the flashlight button to lure Funtime Foxy to the nearby vent. Once he enters, seal it shut.

5. Deactivate Minireenas

If Minireenas appear, deactivate them by charging the shock module. Avoid getting too close, as they can be deadly.

6. Face Funtime Freddy

Return to the Funtime Auditorium and face Funtime Freddy. Use sound effects to distract him and charge the shock module to stun him.

7. Escape the Control Module

After defeating Funtime Freddy, escape through the now-unlocked door in the Control Module.

8. Seal the Parts and Service Vent

In the Parts and Service room, quickly seal the vent to prevent an infestation of Minireenas.

9. Survive the Remaining Time

For the remainder of the night, keep an eye on the Ventilation system and adjust it as needed. Avoid the Main Control Module and the Funtime Auditorium. Monitor Ballora and Funtime Foxy from the camera feed and reset them if they become active. Use the flashlight to stun Funtime Foxy if he appears in the vent. Stay alert and react quickly to any threats. Table representing Ventilation System adjustments:

Time Adjustment
12 AM-1 AM Cooling
1 AM-2 AM Heating
2 AM-3 AM Cooling

Tips and Tricks

1. Stay Calm

It’s easy to panic when you’re being hunted by a killer animatronic, but staying calm is essential to your survival. Take deep breaths and focus on your surroundings. Don’t let fear cloud your judgment.

2. Listen for Audio Cues

Circus Baby’s footsteps and breathing can be heard through the vents. Listen for these cues to know where she is and avoid her.

3. Use the Vent Lights

The vent lights indicate whether Baby is in the vent above you. If the light is green, she’s not there. If it’s red, she’s coming for you. Use this to your advantage.

4. Close the Vents

If Baby is in the vent above you, close the vent to block her path. This will give you time to escape.

5. Stay Away from the Vent Openings

Baby can only reach you if you’re near a vent opening. Keep your distance and she won’t be able to grab you.

6. Use the Flashlight Sparingly

The flashlight attracts Baby’s attention. Only use it when you need to see in the dark or check the vent lights. Otherwise, keep it off.

7. Pay Attention to the Monitor

The monitor shows Baby’s location in real time. Use this to your advantage to avoid her and plan your escape.

8. Don’t Stare at Baby

Staring at Baby for too long will cause her to attack. Avoid eye contact at all costs.

9. Use the Shock Panel

If Baby gets too close, you can use the shock panel to stun her. This will give you a few seconds to escape.

10. Know the Map

Familiarize yourself with the map of the facility. This will help you find your way around and avoid getting lost or trapped.

Animatronic Behavior How to Avoid
Circus Baby Hunts the player through the vents Listen for audio cues, use the vent lights, close the vents, stay away from vent openings
Funtime Freddy Stands in the hallway and attacks if the player touches him Don’t touch Funtime Freddy, use the monitor to track his movements
Bidybabs Climb on the player’s head and drain their power Shake the Bidybabs off or use the shock panel
Minireenas Crawl through the vents and attack the player in the control panel Close the vents or use the flashlight to scare them away

How to Beat Night 3 Sister Location

Night 3 of Sister Location is a challenging one, but it can be beaten with a little patience and strategy. Here are the steps you need to take:

  1. Start by checking the camera on the left side of the room. Funtime Freddy will be standing in the corner. Wait for him to move before you move on to the next step.
  2. Go to the right side of the room and check the camera there. Funtime Foxy will be standing in the corner. Again, wait for him to move before you move on.
  3. Go back to the left side of the room and check the camera again. Funtime Freddy will have moved to the middle of the room. Flash your light at him to stun him.
  4. Go to the right side of the room and check the camera again. Funtime Foxy will have moved to the middle of the room. Flash your light at him to stun him.
  5. Repeat steps 3 and 4 until both Funtime Freddy and Funtime Foxy are stunned. Once they are both stunned, you will be able to progress to the next night.

People Also Ask

How do I avoid Funtime Freddy?

To avoid Funtime Freddy, you need to keep an eye on him on the cameras. When he starts to move towards your location, flash your light at him to stun him. This will give you a few seconds to move to a different location.

How do I avoid Funtime Foxy?

To avoid Funtime Foxy, you need to keep an eye on him on the cameras. When he starts to move towards your location, you need to hide under the desk. This will prevent him from seeing you and attacking you.

How do I beat Night 3 of Sister Location?

To beat Night 3 of Sister Location, you need to follow the steps outlined in the main article. You will need to stun both Funtime Freddy and Funtime Foxy in order to progress to the next night.

What is the best strategy for beating Night 3 of Sister Location?

The best strategy for beating Night 3 of Sister Location is to stay calm and focus on your task. Keep an eye on the cameras and be prepared to flash your light at Funtime Freddy and Funtime Foxy when they start to move towards you. Also, don’t forget to hide under the desk when Funtime Foxy starts to approach you.