
The study of race traits has been a controversial topic for centuries. While some argue that race is a social construct with no basis in biology, others maintain that there are real genetic differences between human populations. One of the most hotly debated questions in this field is whether or not there are any “best” race traits. Some people believe that certain races are inherently superior to others, while others believe that all races are equal. This question is a complex one with no easy answer. However, by examining the available evidence, we can get a better understanding of the role that race plays in human society.
One of the most common arguments in favor of the existence of best race traits is that certain races are more intelligent than others. However, there is no scientific evidence to support this claim. In fact, studies have shown that there is no significant difference in intelligence between different races. Another common argument is that certain races are more athletic than others. While it is true that some races may be more likely to excel in certain sports, this is due to a combination of factors, including genetics, environment, and culture. There is no evidence to suggest that any one race is inherently more athletic than any other.
The debate over best race traits is a complex one with no easy answers. However, by examining the available evidence, we can see that there is no scientific basis for the claim that any one race is superior to another. All races are capable of great achievements, and all races have their own unique strengths and weaknesses. It is important to remember that race is a social construct, and that we should treat all people with respect, regardless of their race.
The Best Race Traits for Early Domination
When it comes to early domination in Age of Wonders 4, certain race traits stand out as being particularly effective. These traits provide significant advantages that can help you establish a strong foothold in the game and secure victory.
Expanded Industry
Expanded Industry is a racial trait that allows you to produce additional industry resources from your cities. This bonus can snowball quickly, as it provides you with more resources to invest in research, unit production, and other aspects of the game. With expanded industry, you can outpace your opponents in economic development and build a formidable army in the early stages of the game. Here is a table that compares the benefits of this trait with different types of cities:
City Type |
Bonus Industry |
Capital |
+2 |
Minor City |
+1 |
Outpost |
+0 |
By exploiting this trait effectively, you can accumulate a wealth of resources and gain a significant advantage over your opponents, enabling you to dominate the early game and set the pace for the rest of the match.
Maximizing Army Efficiency with Race Traits
In Age of Wonders 4, race traits play a crucial role in shaping the strengths and weaknesses of your armies. These traits provide various bonuses and abilities that can significantly enhance your army’s efficiency on the battlefield.
2. Optimizing Unit Roster
Each race in Age of Wonders 4 has a unique unit roster with strengths and weaknesses. Understanding these differences is essential for assembling an army that can effectively counter your opponents. For example, the Tigran are known for their powerful cavalry units, while the Roving Clans excel at ranged attacks. By customizing your army roster based on race traits, you can create a balanced force that can adapt to different battlefield conditions.
To optimize your unit roster, consider the following factors:
- Terrain: Certain units perform better in specific terrain types. For example, cavalry units excel on open plains, while infantry is more effective in forests.
- Enemy Composition: Analyze the enemy’s army composition and adjust your roster accordingly. For instance, if they have a strong cavalry force, you may want to include more anti-cavalry units.
- Special Abilities: Some units have unique abilities that can provide tactical advantages. For example, the Vaulter Cutthroats can use their stealth ability to ambush enemies.
Race |
Strength |
Tigran |
Powerful cavalry units |
Roving Clans |
Excellent ranged attacks |
Orcs |
High melee damage |
Defending Your Territories with Fortitude
Withstand the Onslaught of Foes
Fortitude is an invaluable trait that symbolizes the unwavering resilience of your armies on the battlefield. It empowers your units with the ability to endure relentless enemy attacks, providing them with an edge in prolonged engagements. By strategically positioning your troops in defensive formations and leveraging the Fortitude bonus, you can establish impenetrable lines that will hold the line against even the most formidable adversaries.
Bolster Your Defenses with Enhanced Regeneration
In the heat of battle, every moment counts. The Regeneration ability, granted by the Fortitude trait, significantly accelerates the healing rate of your units, enabling them to recover from wounds with astonishing speed. This remarkable regenerative capability empowers your armies to withstand prolonged conflicts, ensuring that they remain combat-ready even after facing intense enemy fire. As your units regenerate their health, your defenses become more formidable, capable of enduring repeated assaults and emerging victorious.
Unlock Fortitude’s Passive Abilities
The Fortitude trait not only bolsters your units’ survivability but also unlocks a plethora of passive abilities that further enhance their defensive capabilities. These abilities include:
Passive Ability |
Effect |
Defensive Formation |
Provides a bonus to defense when units are adjacent to each other |
Improved Morale |
Units gain morale bonuses, making them less susceptible to fear and panic |
Regenerative Field |
Units regenerate health faster when within a certain radius |
Harnessing the Power of Nature with Symbiosis
In Age of Wonders 4, the Symbiosis trait unlocks a unique connection between units and wildlife. By embracing this trait, players can harness the raw power of nature to enhance their armies and conquer formidable challenges.
Environmental Mastery
Units with the Symbiosis trait gain access to special environmental abilities. For instance, Wildlings can command animals to join their ranks, bolstering their numbers with savage predators.
Mutual Benefits
The bond between Symbiosis units and wildlife is mutually beneficial. Units benefit from animal companions that provide stat bonuses, while animals gain protection and support from their human allies.
Animal Companions
Each race with the Symbiosis trait can summon unique animal companions. Here’s a breakdown of the available companions:
Race |
Companion |
Wildlings |
Dire Wolf, Grizzly Bear |
Legion of the Dead |
Shadow Wolf, Skeleton Steed |
High Elves |
Unicorn, Phoenix |
Dwarves |
Earth Elemental, Fire Elemental |
Orcs |
Wereboar, Giant Spider |
Nature’s Blessing
In addition to animal companions, Symbiosis units receive special bonuses from the environment. For example, Dryads gain enhanced movement when fighting in forests, while Ents benefit from reduced movement penalties when traversing rough terrain.
Adapting to Diverse Environments with Versatility
Voidspawn
Voidspawn excel in adapting to various environments through their unique trait, Shadowlands. This ability allows them to create a shadow orb that grants vision and reduces the movement penalty in forest, bog, and ice tiles. Voidspawn units also gain increased defense while in Shadowlands, making them formidable in these challenging terrains.
Roving Clans
Roving Clans possess the Nomad trait, which grants their units a significant movement bonus. This trait empowers Roving Clan forces to traverse diverse landscapes swiftly, allowing them to outmaneuver their opponents or relocate to more advantageous positions.
Dvar
The Dvar’s Mountain Master trait reflects their mastery of mountainous environments. Their units enjoy increased movement and defense on hills and mountains. Additionally, Dvar heroes can construct outposts on these elevations, providing tactical advantages and line of sight over the battlefield.
Elyrion
Elyrion’s Canopy Cover trait showcases their affinity for forests. Their units gain a significant defense bonus while in forest tiles, making them formidable defenders in these verdant terrains. Elyrion heroes can also plant trees, creating additional cover and strategic obstacles for their opponents.
To further illustrate the versatility of different races in Age of Wonders 4, consider the following table:
Race |
Trait |
Benefits |
Voidspawn |
Shadowlands |
Vision and defense in forests, bogs, and ice |
Roving Clans |
Nomad |
Increased movement bonus |
Dvar |
Mountain Master |
Movement and defense bonus on hills and mountains |
Elyrion |
Canopy Cover |
Defense bonus in forests; tree planting ability |
Controlling the Battlefield with Polymorph
Polymorph is a versatile spell in Age of Wonders 4 that allows the caster to transform an enemy unit into another unit. This spell can be used to cripple enemy forces, create confusion, and even turn the tide of battle in your favor. Here are some of the best ways to use polymorph to control the battlefield:
Turn Enemy Heavy Units into Weak Units
One of the most effective uses of polymorph is to turn enemy heavy units into weak units. This can be especially devastating against units with high attack power or defensive abilities.
Create Confusion and Disruption
Polymorph can also be used to create confusion and disruption on the battlefield. By transforming enemy units into other units, you can cause them to attack their own allies or even each other.
Turn Enemy Units into Animals
Polymorph can also be used to turn enemy units into animals. This can be a useful way to remove enemy units from the battlefield or to make them easier to kill.
Create Favorable Match-Ups
Polymorph can also be used to create favorable match-ups on the battlefield. By transforming enemy units into weaker units, you can make them easier to kill with your own units.
Polymorphing Enemy Ranged Units
Consider using Polymorph on enemy ranged units when they are out of position or vulnerable. This will disrupt their attacks and create an opportunity for your team to close in.
Transforming Enemy Spellcasters
Enemy spellcasters can be particularly dangerous on the battlefield. Polymorphing them into weaker units can neutralize their abilities and prevent them from casting powerful spells.
Enemy Unit Type |
Polymorph Target |
Heavy Infantry |
Light Infantry |
Ranged Units |
Melee Units |
Spellcasters |
Weak Units |
Enhancing Unit Durability and Regeneration
Resilient Defenses
This trait grants units a percentage-based bonus to defense, making them tougher to kill in combat. Units with this trait can withstand more attacks before falling, giving them an edge in battles of attrition.
Rapid Regeneration
Units with this trait regenerate a portion of their health over time, allowing them to recover from damage more quickly. This trait is particularly effective for units that are engaged in prolonged combat or that have sustained heavy damage.
Enhanced Healing
This trait increases the effectiveness of healing abilities, making units more resistant to damage and allowing them to recover more quickly from wounds. Units with this trait can stay in the fight longer and contribute more effectively to their army.
Resistance to Certain Damage Types
Some traits grant units resistance to specific types of damage such as fire, poison, or magic. This can be particularly advantageous against enemies who rely on those damage types, reducing the effectiveness of their attacks.
Natural Healing
Units with this trait regenerate a small amount of health over time, even without the use of healing abilities. This passive regeneration helps units stay healthy and perform better in combat.
Improved Recovery from Status Effects
This trait makes units more resistant to the negative effects of status conditions such as poison, bleeding, or confusion. Units with this trait can quickly recover from these conditions, allowing them to stay in the fight and contribute more effectively to their army.
Unleashing the Fury of Bloodlust
Bloodlust is a fierce racial trait in Age of Wonders 4 that grants several potent bonuses to your units. These bonuses include:
+1 Attack, +1 Defense:
This basic yet substantial boost provides your units with an edge in combat, making them formidable opponents.
+2 Movement Speed:
Increased mobility allows your troops to swiftly navigate the battlefield, outmaneuvering your enemies and seizing strategic positions.
Magic Power Boost:
Bloodlust enhances the magical prowess of your units, increasing their damage output and enabling them to cast more powerful spells.
Berserker Rage:
When a unit with Bloodlust is critically hit, it gains +2 Attack, +2 Defense, and charges towards the attacker. This ability turns near-death situations into moments of savage fury.
100% Melee Skill:
Your units become masters of close combat, inflicting maximum damage with every strike.
Ignore Defenses:
Berserker Rage grants your units the ability to bypass an enemy’s defenses, targeting their weaknesses and dealing devastating blows.
Warlord Exclusive: War Ritual:
With War Ritual, Warlords can inspire their troops, granting them +1 Attack and +2 Morale. This powerful buff turns your army into an unstoppable force.
Trait
|
Bonus
|
Attack
|
+1
|
Defense
|
+1
|
Movement Speed
|
+2
|
Melee Skill
|
100%
|
Empowering Your Units with Unstoppable Force
Race traits are a vital aspect of Age of Wonders 4, offering unique abilities and advantages to different factions. By leveraging these traits, players can enhance their armies and strategies, gaining an edge in the conquest for dominance.
Enhanced Defense and Resilience
Races such as the High Elves and Draconians possess traits that bolster their defensive capabilities. High Elves’ “Ethereal Grace” grants them evasion bonuses, while Draconians’ “Scales of the Dragon” increases their armor and health regeneration.
Improved Healing and Regeneration
The Roving Clans and Tuskfolk excel in healing and recovery. Roving Clans’ “Nomad’s Wisdom” heals units over time, and Tuskfolk’s “Tusk of Resilience” grants health regeneration to their warriors.
Siege Mastery and Demolitions
The Dwarves and Orcs are renowned for their siege prowess. Dwarves’ “Runic Engineering” enhances the power of artillery units, while Orcs’ “Orcish Hordes” summons weaker units for a brutal siege.
Speed, Mobility, and Reconnaissance
The Dark Elves and Goblins excel in swift movement and reconnaissance. Dark Elves’ “Night Stalkers” reduces army movement cost, and Goblins’ “Goblin Scuttlers” provides bonus vision and mobility.
Economic Dominance and Resource Management
The Syndicate and Lizardmen are masters of resource management and wealth accumulation. Syndicate’s “Wealth of the Empire” increases gold income, while Lizardmen’s “Scales of the Ancients” boosts mana and spellcasting efficiency.
Summoning and Reinforcement
The High Elves, Roving Clans, and Dark Elves have unique traits that allow them to summon reinforcements or powerful beings. High Elves’ “Elven Supremacy” summons celestial archers, Roving Clans’ “Nomadic Warriors” summons nomadic tribesmen, and Dark Elves’ “Cult of Khaine” summons bloodthirsty assassins.
Mana Mastery and Spellcasting
The Draconians and Lizardmen possess innate mana advantages and spellcasting abilities. Draconians’ “Dragon’s Breath” grants them bonus mana, and Lizardmen’s “Whispers of the Ancients” improves the potency of their spells.
Miscellaneous and Unique Traits
Some races have more niche or unique traits that provide niche advantages in certain situations. For example, the Tuskfolk’s “Tusks of War” grants them a bonus to melee combat when facing non-beast units.
Beast Units and Hybrids
The Orcs and Goblins have a strong affinity for beast units and hybrids. Orcs’ “Beastmasters” increases the damage of beast units, while Goblins’ “Goblin Wolf Riders” provides access to wolf-mounted warriors.
Enhanced Diplomacy and Reputation
The Syndicate and High Elves are skilled diplomats and maintainers of reputation. Syndicate’s “Diplomatic Edge” improves relations with other factions, and High Elves’ “Elven Envoys” grants increased diplomatic visibility.
Exploiting the Advantages of Arcane Mastery
Arcane Mastery is a powerful trait that grants significant bonuses to spellcasting and magical abilities. By leveraging its advantages, players can create formidable spellcasters capable of decimating enemies and controlling the battlefield.
Increased Spell Power: Arcane Mastery significantly boosts spell power, making spells deal more damage and produce stronger effects.
Reduced Mana Cost: Spells cost less mana to cast, allowing spellcasters to cast more spells before depleting their mana pool.
Enhanced Spell Range: Spells can be cast from greater distances, giving spellcasters more flexibility and tactical options.
Improved Spell Resistance: Arcane Mastery increases spell resistance, making spellcasters less susceptible to enemy magic attacks.
Greater Mana Regeneration: Mana regenerates at a faster rate, enabling spellcasters to recover mana more quickly and cast more spells.
Increased Critical Chance: Arcane Mastery grants a higher chance for spells to critically hit, dealing even more damage and producing more potent positive effects.
Longer Spell Duration: Buffs and debuffs last longer, extending their duration and giving spellcasters more time to capitalize on their effects.
Improved Spell Accuracy: Arcane Mastery increases spell accuracy, ensuring that spells are more likely to hit their targets.
Increased Max Mana: Spellcasters with Arcane Mastery have a larger mana pool, allowing them to cast more spells before needing to rest or recover mana.
Enhanced Spell Vulnerability: Enemy units are more vulnerable to spells cast by characters with Arcane Mastery, making their spells more devastating.
Advantages of Arcane Mastery |
Benefits |
Increased Spell Power |
Deals more damage and produces stronger effects |
Reduced Mana Cost |
Can cast more spells without depleting mana |
Enhanced Spell Range |
Greater flexibility and tactical options |
Improved Spell Resistance |
Less susceptible to enemy magic attacks |
Greater Mana Regeneration |
Faster mana recovery and more spellcasting |
Best Race Traits in Age of Wonders 4
When creating a new character in Age of Wonders 4, players can choose from a variety of races, each with its own unique set of traits. These traits can have a significant impact on your character’s development and playstyle, so it’s important to choose carefully.
Some of the best race traits in Age of Wonders 4 include:
- Elf – Quick and Clever: Elves are known for their speed and intelligence. They gain a bonus to movement speed and mana regeneration, which can be very helpful in both combat and exploration.
- Dwarf – Sturdiness and Smithing: Dwarves are tough and skilled in the art of smithing. They gain a bonus to hit points and armor, and they can also create powerful weapons and armor.
- Human – Adaptability and Diplomacy: Humans are versatile and adaptable. They gain a bonus to experience gain, and they can also learn skills from other races.
- Orcs – Strength and Ferocity: Orcs are strong and fierce. They gain a bonus to attack damage and movement speed, and they can also recruit powerful units.
- High Elves – Arcane Prowess and Magic Resistance: High Elves are masters of arcane magic. They gain a bonus to mana capacity and spell damage, and they also have a resistance to magic.
People Also Ask
What are the best race traits for a melee character?
The best race traits for a melee character are those that provide bonuses to hit points, armor, and attack damage. Some of the best races for melee characters include Dwarves, Orcs, and High Elves.
What are the best race traits for a magic character?
The best race traits for a magic character are those that provide bonuses to mana capacity, spell damage, and magic resistance. Some of the best races for magic characters include High Elves, Humans, and Elves.
What are the best race traits for a ranged character?
The best race traits for a ranged character are those that provide bonuses to movement speed, accuracy, and range. Some of the best races for ranged characters include Elves, Humans, and High Elves.