Top 5 Best Bloodborne Builds for Damage and Versatility

Top 5 Best Bloodborne Builds for Damage and Versatility

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When it comes to playing Bloodborne, there are many different ways to build your character. Some players prefer to focus on strength and melee combat, while others prefer to use magic or ranged weapons. However, there is one build that stands above the rest as the best all-around option: the quality build.

The quality build is a hybrid build that focuses on both strength and dexterity. This allows you to use a wide variety of weapons, including both melee and ranged options. The quality build is also very versatile, as it can be used for both PvE and PvP content. If you’re looking for a build that will allow you to take on any challenge that Bloodborne throws your way, then the quality build is the perfect choice for you.

Finally, the quality build is also very easy to play. It is a good choice for both beginners and experienced players alike. If you’re new to Bloodborne, then the quality build is a great way to learn the game. And if you’re an experienced player, then the quality build will allow you to take your skills to the next level.

Unleashing Arcane Power with the Arcanist Build

The Arcanist Build is a devastating force in the world of Bloodborne. By harnessing the enigmatic power of Arcane, this build allows players to unleash a barrage of elemental attacks, incinerating enemies with fire, freezing them with frost, and electrocuting them with lightning.

Enhanced Arcane Attributes

The Arcanist Build revolves around maximizing the Arcane attribute. This attribute increases the damage and potency of all Arcane-based attacks, making it essential for unleashing the full potential of the build.

To optimize Arcane, players can allocate their starting attribute points into Arcane and prioritize leveling it up throughout the game. The “Milkweed Rune” obtained from Byrgenwerth also provides a significant boost to Arcane, increasing its value by 10%.

Recommended Arcane Leveling Scheme

Level Arcane Points
10 15
20 25
30 35
40 50
50 65

Note that these are recommended values. Players can adjust the leveling scheme based on their playstyle and preferences.

Combining the Best of Strength and Skill in the Hybrid Build

Advantages

The Hybrid Build strikes a perfect balance between strength and skill, making it a versatile and adaptable option for a variety of scenarios. Its varied moveset allows for both close-quarters combat and ranged attacks. This blend of capabilities provides a much-needed flexibility that can adapt to changing situations.

Disadvantages

The Hybrid Build presents a few drawbacks. Firstly, it lacks the raw power of pure strength builds, making it less effective against larger enemies. Secondly, its ranged attacks are not as potent as those of dedicated skill builds, resulting in less damage potential at distances.

Stats

The Hybrid Build places emphasis on both strength and skill, with a moderate level of vitality and endurance. The following stat distribution is recommended:

Attribute Level
Strength 25
Skill 25
Vitality 20
Endurance 20
Bloodtinge 5
Arcane 5

Weapons

The Hybrid Build excels with a variety of weapons that leverage both strength and skill. Some recommended choices include the Ludwig’s Holy Blade, the Kirkhammer, and the Whirligig Saw for melee combat, and the Evelyn for ranged attacks.

Gameplay

The Hybrid Build’s strength is its adaptability. In close-quarters combat, it relies on powerful melee strikes, while at distances, it can switch to ranged attacks with the Evelyn. This versatility allows it to handle both hordes of enemies and single, powerful opponents effectively.

Striking from Afar with the Bowblade Build

The Bowblade, a weapon unique to The Old Hunters DLC, offers a versatile combination of ranged and melee combat. To optimize this build, consider the following aspects:

Weapon

Bowblade: The core weapon of this build, it transforms between a longbow and a sword-like form.

Stats

  • Skill: Primary stat for the Bowblade’s damage.
  • Endurance: Increases stamina for ranged and melee attacks.
  • Bloodtinge: Enhances damage with the Bowblade’s arrows.

Equipment and Gems

  • Simon’s Bowblade: Upgraded version with increased damage.
  • Evelyn: Secondary firearm for ranged damage.
  • Bloodletter Rune: Increases the damage of charged arrow shots.

Gameplay

  • Ranged Engagement: Use the Bowblade’s longbow form to fire arrows from a distance, exploiting its high damage and reach.
  • Melee Transition: Transform the Bowblade into its sword form for up-close combat, benefiting from its quick swings and decent damage.
  • Charged Arrow: Hold R2 to charge an arrow for increased damage and knockback.
  • Dodging and Positioning: Stay mobile and use the environment to your advantage, avoiding direct confrontations when possible.
  • Bloodtinge Investment: Invest enough Bloodtinge to maximize the damage of the Bowblade’s arrows.
  • Blood Vial Management: Carry ample Blood Vials to replenish health due to the Bowblade’s reliance on stamina.
  • Vigor: Consider investing in Vigor to increase your health pool for survivability.
  • Poison Gems: Inserting Poison Gems into the Bowblade’s slots can inflict poison status on enemies.
  • PVE Focus: This build excels against PvE enemies, as it allows for ranged engagements and quick transitions to melee combat.

The Best Bloodborne Build

With so many different weapons and skills available in Bloodborne, it can be hard to decide which build is the best. However, based on my experience and the opinions of other experienced players, I would have to say that the best build is one that focuses on skill and speed.

Skill weapons are fast and versatile, and they can be used to deal with a wide range of enemies. They are also relatively easy to upgrade, making them a good choice for new players. In addition, skill weapons scale well with both strength and dexterity, so they can be used by a variety of character builds.

Speed is also important in Bloodborne. The faster you can move, the easier it will be to dodge enemy attacks and land your own. Speed can be increased by leveling up the endurance stat, which will also increase your stamina. Stamina is used to perform actions such as sprinting, dodging, and attacking, so it is important to have a high endurance stat in order to be able to move quickly and effectively.

Of course, no build is perfect. The skill/speed build is weak against enemies that are resistant to physical damage, such as the Winter Lanterns. However, this weakness can be mitigated by using weapons that deal elemental damage, such as the Tonitrus or the Boom Hammer.

People Also Ask

What is the best weapon in Bloodborne?

The best weapon in Bloodborne is a matter of opinion, but some of the most popular choices include the Ludwig’s Holy Blade, the Hunter’s Axe, and the Saw Cleaver.

What is the best stat to level up in Bloodborne?

The best stat to level up in Bloodborne is endurance. Endurance increases your stamina, which is used to perform actions such as sprinting, dodging, and attacking. A high endurance stat will allow you to move quickly and effectively, and it will also make it easier to survive enemy attacks.

What is the best covenant in Bloodborne?

The best covenant in Bloodborne is a matter of opinion, but some of the most popular choices include the League, the Vilebloods, and the Executioners.

5 Best Necromancy Builds in Baldur’s Gate 3

Top 5 Best Bloodborne Builds for Damage and Versatility

In the realm of Baldur’s Gate 3, where arcane arts intertwine with ancient mysteries, necromancy stands as a formidable power. Amidst the devastation it unleashes, one build reigns supreme: the potent necromancy build, a symphony of death and control that will strike fear into the hearts of foes. This build harnesses the dark arts to manipulate life, bending it to the necromancer’s whim through a blend of potent spells, strategic positioning, and cunning tactics.

As the necromancer wields their sinister power, they command an army of the undead, bending the spirits of fallen enemies to their will. These undead minions, in turn, become extensions of the necromancer, carrying out their bidding and overwhelming their foes with an unrelenting assault. Additionally, the necromancer’s spells inflict debilitating effects on the living, draining their life force, poisoning their minds, and leaving them vulnerable to the necromancer’s cruel manipulations. The battlefield transforms into a macabre dance, as the necromancer’s dark arts weave a chilling tapestry of death and despair.

The allure of the necromancy build lies in its versatility. It excels both in chaotic melee brawls, where undead minions swarm over enemies, and in ranged encounters, where the necromancer’s spells rain down destruction from afar. But true mastery of this build requires cunning strategy and meticulous planning. The necromancer must orchestrate their undead minions with precision, exploiting every advantage to outmaneuver and outlast their opponents. And as the necromancer’s power grows, so too does their command over the dark arts, unlocking devastating new abilities that will leave their enemies trembling in their wake.

Necromantic Spells: A Guide to Death and Decay

Blast from Beyond

Blast from Beyond is a powerful, early-game necromancy spell that inflicts heavy necrotic damage on a target within 30 feet. Additionally, the target’s movement speed is reduced by half for 1 minute. This ability is particularly useful for crippling enemy spellcasters or melee attackers.

Here is the table of the spell’s statistics:

Casting Range: 30 feet
Damage: 7d12 necrotic
Effect: Reduces target’s movement speed by half for 1 minute

Vampiric Touch

Vampiric Touch is a versatile necromancy spell that grants the caster temporary hit points while damaging the target. When cast, Vampiric Touch inflicts necrotic damage on a target within 60 feet, and the caster gains temporary hit points equal to half the damage dealt. This ability is excellent for sustaining in combat, especially when combined with other life-steal spells or abilities.

Here is the table of the spell’s statistics:

Casting Range: 60 feet
Damage: 8d6 necrotic
Effect: Grants the caster temporary hit points equal to half the damage dealt

Animate Dead

Animate Dead is a powerful necromancy spell that allows the caster to create undead servants from the corpses of humanoids. When cast, Animate Dead creates 1d6 zombies or 1d4 skeletons within 30 feet of the caster. These undead minions have their own initiative and can attack the caster’s enemies. Animate Dead is an incredibly versatile spell that can be used to bolster the caster’s party, overwhelm enemies with numbers, or serve as a distraction while the caster casts other spells.

The following table summarizes the statistics of the undead minions created by Animate Dead:

Zombie Skeleton
Hit Dice: 8d8+16 8d8+16
Armor Class: 8 13
Hit Points: 44 44
Speed: 20 feet (walking) 30 feet (walking)
Strength: 15 10
Dexterity: 5 14
Constitution: 16 15
Intelligence: 3 6
Wisdom: 6 7
Charisma: 5 5

Summoning the Undead: Your Necromantic Legion

In Baldur’s Gate 3, necromancy grants you the ability to command the undead, forming a fearsome legion at your beck and call. From versatile skeletons to potent death knights, your undead army will spread terror and devastation across the battlefield.

Raise Dead

This fundamental spell is the cornerstone of your necromantic repertoire. Activate it to revive nearby corpses as skeletons, gaining control over these undead minions. As your power grows, so too does your ability to raise more potent forms of undead, such as zombies and ghouls.

Vampiric Touch

Drain the life force of your enemies with this damaging spell. Vampiric Touch deals necrotic damage to a single target while restoring your own hit points. This ability becomes even more formidable when combined with feats that enhance your necromancy.

Command Undead

As your necromantic prowess progresses, you gain the ability to command more powerful undead creatures. This spell empowers you to dominate nearby hostile undead, adding them to your growing army. With a horde of undead at your disposal, you can unleash a devastating assault on your foes.

Undead Forms

Your necromantic powers allow you to assume various undead forms, each with its own unique abilities.

Undead Form Benefits
Skeleton Increased AC, immunity to poison and slashing damage
Zombie Toughness, immunity to poison and disease
Ghoul Increased speed, claw attacks, frenzy ability
Wight Life drain aura, spellcasting abilities
Death Knight Powerful melee fighter, immunity to fear and exhaustion

Mastering the Dark Arts: Necromancy Feats

Harness the power of necromancy and command the undead with these potent feats:

Necromancy Initiate

Gain access to the Animate Dead cantrip, allowing you to summon a skeletal warrior to aid in combat.

Sculpt Flesh

Mold the flesh of your undead minions, altering their appearance and abilities. Transform a skeleton into a fearsome zombie or a zombie into a resilient ghoul.

Grim Harvest

Upon killing an enemy, you can use your bonus action to drain their soul and regain hit points or cast Vampiric Touch.

Mastery of Death

Obtain proficiency in Constitution saving throws and Death saving throws, bolstering your resilience against harmful effects and granting you a greater chance of surviving near-death encounters.

Master Necromancer

Summon a powerful undead lieutenant, such as a Wight or a Banshee, that fights alongside you as an ally. Additionally, you can cast Create Undead without expending a spell slot, enabling you to bolster your undead army.

Feat Effects
Necromancy Initiate Summons an undead skeletal warrior
Sculpt Flesh Alters appearance and abilities of undead minions
Grim Harvest Drains souls for hit points or casts Vampiric Touch
Mastery of Death Proficiency in Constitution and Death saving throws
Master Necromancer Summons an undead lieutenant, casts Create Undead without a spell slot

Death’s Embrace: Necromancy for the Cleric

Death Domain

The Cleric’s Death Domain grants access to powerful necromancy spells. These spells allow you to damage enemies, heal allies, and control the battlefield.

Animate Dead

Animate Dead is a 3rd-level spell that allows you to create undead minions. These minions can fight alongside you, distract enemies, and provide you with a source of healing.

Vampiric Touch

Vampiric Touch is a 3rd-level spell that deals damage to an enemy and heals you for half the damage dealt. This spell is a great way to sustain yourself in combat.

Revivify

Revivify is a 5th-level spell that allows you to bring a dead ally back to life. This spell can be a lifesaver in combat or during exploration.

Word of Radiance

Word of Radiance is a cantrip that deals radiant damage to nearby enemies. This spell is a good way to deal with weak enemies or to finish off wounded ones.

Toll the Dead

Toll the Dead is a cantrip that deals necrotic damage to a single enemy. This spell is a good way to deal consistent damage over time.

Spell Level Effect
Animate Dead 3rd Creates undead minions
Vampiric Touch 3rd Deals damage and heals you
Revivify 5th Brings a dead ally back to life
Word of Radiance Cantrip Deals radiant damage to nearby enemies
Toll the Dead Cantrip Deals necrotic damage to a single enemy

The Shadow Priest: A Necromantic Take on the Warlock

The warlock is a diverse class in Baldur’s Gate 3, with a wide range of subclasses that cater to different playstyles. If you’re looking to embrace the dark arts of necromancy, the Shadow Priest is the perfect choice for you.

From Darkness, Power

The Shadow Priest’s defining feature is its ability to summon and control undead minions. This subclass gains access to the Create Undead spell, which allows it to animate corpses into powerful allies. These undead minions can be used to tank damage, deal damage, or provide support, making them a versatile addition to any party.

Harnessing the Shadow

In addition to its undead minions, the Shadow Priest also has access to a variety of other necromancy spells. These spells include:

Spell Effect
Animate Dead Animates a corpse into an undead minion.
Vampiric Touch Deals damage and heals the caster for the damage dealt.
Cloud of Flies Deals damage over time and grants advantage on saving throws against charmed and frightened effects.
Bones of the Earth Calls forth a swarm of undead bones that deal damage.
Summon Undead III Summons a powerful undead minion that can be controlled by the caster.

A Master of the Dark Arts

As you level up your Shadow Priest, you’ll gain access to even more powerful abilities that enhance your necromantic prowess. At level 6, you can choose the Shadow Step ability, which allows you to teleport to any undead minion within 30 feet.

At level 10, you can choose the Master of the Undead ability, which gives you command over all undead creatures within 60 feet. You can use this ability to force them to fight for you, or to heal them with your spells.

With its ability to summon and control the undead, the Shadow Priest is a formidable force on the battlefield. If you’re looking for a subclass that will let you embrace the dark arts of necromancy, the Shadow Priest is the perfect choice.

The Arcane Necromancer: Wizardry of the Undead

Necromancy is the arcane art of manipulating the dead. In Baldur’s Gate 3, there are numerous ways to build a necromancer, but one of the most effective and versatile is the Arcane Necromancer.

Subclass Features

The Arcane Necromancer subclass gains several unique features that enhance their necromantic abilities:

  • Grim Harvest: When you kill a creature with a necromancy spell, you regain hit points equal to half your wizard level.
  • Animate Dead: You can cast animate dead without using a spell slot, but the risen undead are more powerful and have a longer duration.
  • Create Undead: At level 10, you can cast create undead, which allows you to create a more powerful undead creature.

Race

The best races for Arcane Necromancers are those that provide bonuses to Intelligence, Constitution, or both. Some of the best options include:

  • Drow: +2 to Intelligence and +1 to Charisma.
  • High Elf: +2 to Intelligence and +1 to Dexterity.
  • Tiefling: +2 to Intelligence and +1 to Charisma.

Background

Any background can be suitable for an Arcane Necromancer, but some of the most thematic options include:

  • Acolyte: Provides proficiency in Religion and Insight.
  • Hermit: Provides proficiency in Medicine and Survival.
  • Sage: Provides proficiency in Arcana and History.

Stats

The most important stat for an Arcane Necromancer is Intelligence, followed by Constitution. Dexterity is also important for initiative and AC.

Skills

The most important skills for an Arcane Necromancer are Arcana, Religion, and History. Other useful skills include Persuasion, Insight, and Stealth.

Feats

Some feats that can benefit an Arcane Necromancer include:

  • Necromancer Adept: This feat grants proficiency in necromancy spells and increases the damage of your necromancy spells.
  • Resilient: Constitution: This feat increases your Constitution score, which improves your hit points and concentration saves.
  • War Caster: This feat allows you to cast spells with somatic components while holding a weapon or shield.

Spells

The Arcane Necromancer’s spell list is full of powerful necromancy spells. Some of the most useful spells include:

  • Animate Dead: Summons undead creatures to fight for you.
  • Create Undead: Creates a more powerful undead creature.
  • Vampiric Touch: Deals necrotic damage and heals you for half the damage dealt.
  • Finger of Death: Deals massive necrotic damage to a single target.

Equipment

The Arcane Necromancer’s best equipment includes items that increase their spellcasting ability. Some of the best options include:

  • Staff of Power: A powerful quarterstaff that increases your spellcasting ability and grants you access to additional spells.
  • Ring of Mind Shielding: Protects you from mental attacks.
  • Cloak of Protection: Increases your AC and provides resistance to all damage types.

Beyond the Boundaries: Multiclassing Necromancy

Character Creation: Embracing the Darkness

Begin your journey as a Tiefling or Drow, races imbued with necrotic affinity. Consider the Shadow Sorcerer or Death Cleric subclasses for their potent necromancy spells.

Spell Selection: A Symphony of the Dead

Acquire spells such as “Animate Dead,” “Create Undead,” and “Danse Macabre” to summon and command an army of the undead.

Stat Distribution: Balancing Mind and Bone

Prioritize Charisma for spellcasting, followed by Constitution for survivability and Intelligence for additional spell slots.

Skill Proficiency: Beyond the Arcane

Choose skills like Religion (for communion with the dead), Intimidation (to command your undead minions), and Arcana (for necromantic knowledge).

Cantrip Mastery: Death’s Touch

Master the “Toll the Dead” cantrip for consistent necrotic damage and increased damage against wounded targets.

Level Progression: A Path of Power

Progress primarily as a Necromancer Wizard or Death Cleric, unlocking higher-level necromancy spells and abilities.

Fighting Style: Dance with the Dead

Adopt a ranged combat style, utilizing your undead minions to distract and harass enemies while you unleash your necromantic spells from afar.

Equipment: Tools of the Trade

Equip a Necromancer’s Tome for access to additional necromancy spells, and consider a Staff of Power for heightened spellcasting abilities.

Feats: Enhancing Necromancy

Consider feats like “Necromantic Resilience” for increased resistance to necrotic damage and “Spell Sniper” for extended spell range.

Roleplay: A Master of Darkness

Embrace the enigmatic and sinister nature of necromancy, forging alliances with dark forces and manipulating the boundaries of life and death to achieve your goals.

Best Necromancy Build for Baldur’s Gate 3

For those seeking to harness the power of the undead in Baldur’s Gate 3, necromancy offers a compelling path. This guide will outline the optimal build for a necromancer, empowering you to master the art of summoning and controlling the dead.

Race: Drow Elf or Tiefling
Class: Wizard (School of Necromancy)
Background: Hermit or Acolyte

**Stats:**
Prioritize Intelligence, Dexterity, and Constitution
**Skills:**
Arcana, History, Investigation, Perception
**Cantrips:**
Mage Hand, Minor Illusion

Level 1:
+2 Intelligence
+1 Dexterity
Necromancy Cantrips: Chill Touch, Spare the Dying
Necromancy Spells: False Life, Magic Missile

Level 2:
Choose the Pact of the Tome
Choose the Invocation: Book of Ancient Secrets
Ritual Spell: Find Familiar

Level 3:
+2 Intelligence
+1 Constitution
Necromancy Spells: Create Undead, Ray of Sickness
Ritual Spell: Speak with Dead

Level 4:
Feat: War Caster
Necromancy Spells: Blight, Vampiric Touch

Level 5:
+2 Intelligence
+1 Dexterity
Necromancy Spells: Animate Dead, Magic Missile

Level 6:
Necromancy Spells: Eyebite, Revivify
Ritual Spell: Gentle Repose
Invocations: Agonizing Blast

Level 7:
+2 Intelligence
+1 Constitution
Necromancy Spells: Summon Undead, Conjure Fey

Level 8:
Feat: Resilient (Constitution)
Necromancy Spells: Danse Macabre, Magic Jar

Level 9:
+2 Intelligence
+1 Dexterity
Necromancy Spells: Create Greater Undead, Finger of Death

People Also Ask

Does the Drow’s Sunlight Sensitivity hinder a necromancer?

While Sunlight Sensitivity can be a minor inconvenience, it can be mitigated by remaining indoors or casting spells that create darkness. Additionally, the ability to summon undead creatures alleviates the need for direct combat in open areas.

Are there any alternative races or classes for a necromancer?

While Drow Elf and Wizard are optimal, other options include Tiefling (for innate spellcasting) and Cleric (for access to Healing Word). Half-Elf and Half-Drow can also provide versatility.

How important is the Pact of the Tome for a necromancer?

The Pact of the Tome grants access to the Book of Ancient Secrets, which expands the necromancer’s spellbook. It also allows for the creation of ritual scrolls, reducing the need for spell components.