5 Best Cleric Staffs in Pathfinder 2E

5 Best Cleric Staffs in Pathfinder 2E

5 Best Cleric Staffs in Pathfinder 2E
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Clerics in the Pathfinder Second Edition Roleplaying Game combine divine spellcasting with martial prowess, granting them immense ability in both healing and harm. They wield a variety of divine fonts, each aligned with a specific deity or divine concept, granting them unique spells and abilities. Moreover, their divine connection endows them with a deep understanding of the planes, allowing them to summon otherworldly allies and manipulate the very fabric of reality.

The core class features of a cleric include the ability to prepare spells, cast them spontaneously using spell slots, and gain access to powerful Channel Divinity options. Additionally, they gain proficiency in all simple weapons and medium armor, making them capable combatants in close quarters. Their signature Channel Divinity abilities can be used to bolster allies, heal the wounded, or unleash devastating divine attacks, providing crucial tactical options in combat.

Furthermore, clerics can choose from a variety of subclasses, each granting them unique abilities and spellcasting options. These subclasses include the Cloistered Cleric, who focuses on divine spellcasting and healing, the Warpriest, who excels in martial combat and divine smiting, and the Evangelist, who specializes in spreading their deity’s faith and converting non-believers. Each subclass offers a distinct playstyle, allowing players to tailor their cleric to suit their preferred combat and role-playing preferences.

The Bastion of Divinity

The Cleric’s staff is a potent weapon, blending divine power with martial prowess. Its versatility grants its wielder unparalleled control over the battlefield, making it a formidable tool for those seeking to protect the innocent or vanquish evil.

The Guardian of the Faithful

The Cleric’s staff excels in its defensive capabilities, empowering its wielder to stand as an unyielding sentinel against the forces of darkness. Its Divine Smite ability unleashes a holy burst of energy, shattering enemy defenses and leaving them vulnerable to the cleric’s wrath. Additionally, the staff’s Healing Touch ability grants the cleric the power to mend the wounds of their allies, ensuring that they can continue to fight alongside them.

Blessed Weapon

The Cleric’s staff is not merely a tool for defense but also a conduit for divine power. Its enchantment with the Blessed weapon property allows the cleric to wield it with deadly precision and inflict devastating blows upon their foes. Enemies foolish enough to face the cleric in close combat will find themselves overwhelmed by the sheer force of its divine energy.

Holy Bulwark

Beyond its offensive prowess, the Cleric’s staff also serves as an impenetrable barrier against harm. The Holy Bulwark ability grants the cleric a shimmering shield of divine energy, protecting them from the ravages of enemy attacks. With every parry and block, the cleric’s faith grows stronger, empowering their defense even further.

Damage Type Critical Specialization
Bludgeoning Unarmed Strikes

Conduit of Celestial Might

This staff is a symbol of celestial power and authority. It is often carried by high-ranking clerics who wield the powers of the heavens against their enemies.

While it is capable of dealing significant damage in melee combat, the Conduit of Celestial Might’s true power lies in its divine spells. The staff grants its wielder access to a variety of powerful spells, including celestial blaster, heal, and resurrection. These spells can be used to turn the tide of battle in the cleric’s favor, or to provide much-needed support to their allies.

In addition to its combat capabilities, the Conduit of Celestial Might also grants the cleric who uses it the following benefits

<table style="border: 1px solid #ddd; border-collapse: collapse;">
    <tr>
        <th>Benefit</th>
        <th>Description</th>
    </tr>
    <tr>
        <td>Celestial Aura</td>
        <td>The cleric gains a +2 bonus to Diplomacy checks and Intimidation checks.</td>
    </tr>
    <tr>
        <td>Holy Smite</td>
        <td>Three times per day, the cleric can use the staff to make a melee attack that deals an extra 1d6 radiant damage.</td>
    </tr>
    <tr>
        <td>Turn Undead</td>
        <td>The cleric can use the staff to turn undead as a divine font ability.</td>
    </tr>
</table>

The Conduit of Celestial Might is a powerful weapon and a symbol of divine authority. It is a must-have for any cleric looking to wield the power of the heavens.

Shepherd’s Staff of Blessing

This versatile staff is perfect for clerics who want to maximize their healing potential. With the ability to cast bless as a divine spell, this staff allows you to bolster your allies’ saves and attack rolls. Additionally, the staff can be used to cast heal, providing much-needed assistance to wounded companions. If you’re looking for a staff that will make your cleric more versatile and effective in combat, the Shepherd’s Staff of Blessing is an excellent choice.

Blessings of the Staff

The Shepherd’s Staff of Blessing grants the following blessings when used to cast divine spells:

Blessing Effect
Blessing of Healing When you cast heal with this staff, the amount healed is increased by 2.
Blessing of Protection When you cast bless with this staff, the bonus to saving throws is increased by 1.

These blessings can significantly improve your cleric’s ability to heal and protect their allies, making the Shepherd’s Staff of Blessing a valuable asset in any party.

Staff of Arcane Sustenance

The Staff of Arcane Sustenance is a powerful relic from a bygone era. Its existence is shrouded in mystery, but its ability to sustain spellcasters is well documented. This staff is particularly sought after by clerics, who value its ability to replenish their divine magic.

Properties of the Staff

The Staff of Arcane Sustenance has several remarkable properties:

  • It grants its wielder a +2 bonus to Caster Level checks.
  • It allows its wielder to channel positive energy.
  • It can be used to cast the following spells:
    • Cure light wounds (3/day)
    • Lesser restoration (2/day)
    • Restoration (1/day)
  • It grants its wielder the ability to spontaneously cast Aid and Bless.

Sustaining Divine Magic

The Staff of Arcane Sustenance is most renowned for its ability to replenish divine magic. Three times per day, its wielder can use the staff to regain a number of spell slots equal to its caster level. These spell slots can only be used to cast divine spells.

To use this ability, the wielder must spend 1 minute in prayer or meditation. During this time, they must concentrate on the staff and the divine power it represents. If the wielder is interrupted during this process, the ability fails and cannot be attempted again until the next day.

The staff can only replenish spell slots that are of a level equal to or lower than the wielder’s caster level. For example, a 5th-level cleric could use the staff to regain two 2nd-level spell slots and one 1st-level spell slot.

Spell Usage
Cure Light Wounds 3/day
Lesser Restoration 2/day
Restoration 1/day
Aid At will
Bless At will

Sentinel’s Staff of Protection

The Sentinel’s Staff of Protection is a potent cleric staff that provides exceptional protection for the wielder and their allies. Its unique abilities make it an ideal choice for clerics who prioritize defense and support in combat.

The staff’s Warding property grants a +2 circumstance bonus to AC while the wielder is wielding it, extending this bonus to allies within 30 feet.

Furthermore, the staff’s +1 sacred bonus to attack rolls enhances the wielder’s offensive capabilities while still maintaining their focus on protection.

Sustaining Shield

One of the Sentinel’s Staff’s most notable abilities is its Sustaining Shield, which allows the wielder to activate it as a reaction to protect an ally within 30 feet from a damaging attack.

When activated, the ally gains a +4 circumstance bonus to AC against the triggering attack. Additionally, if the attack would deal more than half the ally’s remaining Hit Points, they regain Hit Points equal to the excess damage (up to the staff’s full level).

This ability significantly reduces the risk of allies succumbing to devastating blows, allowing the cleric to prioritize healing and other support actions.

Sustaining Shield Details:

Property Effect
Trigger Reaction, when an ally within 30 feet is attacked
Effect +4 circumstance bonus to AC against the triggering attack for the ally
Special Effect If the attack would deal more than half the ally’s remaining HP, the ally regains HP equal to the excess damage (up to the staff’s level)

Staff of Fervor and Wrath

A masterwork +3 holy quarterstaff with the flaming weapon and wounding runes. This staff also has the following minor property:

Aura of Wrath

The staff constantly radiates a faint aura of wrathful energy. This aura fills any creature wielding the staff with a sense of righteous anger, making them more likely to act rashly or violently.

Effects

Creatures wielding the staff gain a +2 bonus to attack rolls made with the staff, but they take a -2 penalty to AC. This bonus and penalty apply to all attack rolls and AC checks made while wielding the staff, regardless of the wielder’s alignment.

Dispel

The aura of wrath can be dispelled by a remove curse spell or a similar effect that removes curses or negative energy effects.

Level Spell
3rd Remove Curse
5th Dispel Magic
7th Heal

Staff of Healing and Renewal

Clerics often choose to master the staff as their weapon of choice, and for good reason. Even if they don’t, many clerics aspire to obtain a staff of healing and renewal—
one of the iconic items associated with the faith. These well-balanced staves are equally adept at dealing damage to enemies and healing wounds.

Craft Staff

The crafter must choose one of the following divine fonts when crafting a staff of healing and renewal: Aasimar, Azata, Empyreal Lord, Good, Heavens, Lawful, Sun, or Sarenrae.

Special Abilities

In addition to possessing the weapon traits of a staff, staffs of healing and renewal gain the following properties when used by a cleric:

Lvl Property
3rd **Channel Divinity (heal)** The wielder can use the staff to Channel Divinity (heal) as an innate spell.
6th **Potent Healing (5th-Level)** When the wielder casts a healing spell with a spell level of 4th or lower using the staff, the spell gains the potent healing trait.
8th **Divine Strike** The wielder can use the staff to cast the divine strike spell as an innate spell.
11th **Produce Flame (5th-Level)** The wielder can use the staff to cast produce flame as a 5th-level spell.
13th **Consecrate** The wielder can use the staff to cast the consecrate spell as an innate spell.
15th **Greater Divine Strike** The wielder can use the staff to cast the greater divine strike as an innate spell.
17th **Chain Lightning (7th-Level)** The wielder can use the staff to cast chain lightning as a 7th-level spell.

Staff of Divine Intervention

The Staff of Divine Intervention is a powerful cleric staff that allows its user to channel divine energy to perform miraculous feats. It is a versatile staff that can be used for both offense and defense, making it a valuable asset for any cleric’s arsenal.

Abilities

The Staff of Divine Intervention has the following abilities:

  • Divine Strike: The staff deals an additional 1d6 divine damage on successful attacks.
  • Bless: The staff can be used to cast the bless spell once per day.
  • Cure Wounds: The staff can be used to cast the cure wounds spell twice per day.
  • Summon Aid: The staff can be used to summon a celestial ally once per day.
  • Protection from Evil: The staff can be used to cast the protection from evil spell once per day.

Requirements

The Staff of Divine Intervention requires the following to use:

  • Alignment: Any good alignment.
  • Proficiency: Divine.
  • Level: 5th level.

Construction

The Staff of Divine Intervention is a masterwork weapon that requires a DC 25 Craft (Weapons) check to create. The following materials are also required:

Material Cost Weight

Fine wood 100 gp 10 lb.

Silver 500 gp 5 lb.

Divine essence 1,000 gp 1 lb.

The divine essence can be obtained from a holy site or from a cleric of a level equal to or greater than the desired level of the staff.

Staff of Spiritual Guidance

The Staff of Spiritual Guidance is a powerful artifact that aids clerics in their divine missions. It channels divine energy to empower spells, strengthen allies, and guide the faithful. Its distinctive features include:

  • Divine Power: The staff amplifies the caster’s spellcasting prowess, increasing their spell attack rolls and spell DCs.
  • Beacon of Hope: The staff emits an aura of inspiration, granting bonuses to AC and saving throws for allies within its radius.

Divine Strife

The staff projects a divine beam that deals radiant damage and can target multiple enemies. It becomes more potent as the cleric levels up.

Divine Word

This staff-activated ability empowers the cleric’s words, allowing them to command creatures of lower level to make saving throws against negative effects.

Healing Touch

The staff acts as a conduit for divine healing, increasing the potency of healing spells cast by the cleric.

Holy Aura

The staff emanates a protective aura that blocks or reduces incoming negative energy effects, including area-of-effect spells.

Greater Restoration

This powerful ability can completely cure even severe afflictions, such as curses, diseases, and paralyzation.

Astral Projection

The staff enables the cleric to project their consciousness into the astral plane, allowing them to communicate with divine beings and gather information.

Summon Celestial Ally

This ability allows the cleric to summon a celestial ally to aid them in combat or provide guidance and support.

Divine Revelation

The staff enhances the cleric’s ability to commune with their deity, granting them visions or insights that can help them navigate difficult situations or make important decisions. This ability scales with the cleric’s level, providing increasingly profound guidance as they progress.

Staff of the Sacred Oath

The Staff of the Sacred Oath is a powerful relic that grants its wielder immense divine power. Crafted by ancient paladins, this staff radiates an aura of righteousness and devotion, enhancing the abilities of those who channel divine energy.

The staff’s primary enchantment is the “Sacred Oath.” When a cleric casts a spell with the Divine or Healing trait, the staff grants them a +2 bonus to the spell’s level. Additionally, the staff allows clerics to spend a divine action to channel positive energy, which heals a target for 1d8 + their caster level in hit points.

Divine Might

The Staff of the Sacred Oath also amplifies the wielder’s melee prowess. When a cleric wielding the staff attacks with a weapon, they gain a +2 bonus to their attack and damage rolls. This bonus applies to both melee and ranged attacks, making the staff a formidable weapon in combat.

Radiant Aura

The staff emits a radiant aura that sheds bright light in a 20-foot radius. This aura grants the wielder and their allies a +2 bonus to saving throws against fear and charm effects. Additionally, undead creatures within the aura take a -2 penalty to attack rolls and saving throws.

Additional Abilities

The Staff of the Sacred Oath grants the following additional abilities:

  • Divine Healing: The wielder can cast heal once per day as a divine spell.
  • Blessing of Battle: The wielder can cast bless weapon once per day as a divine spell.
  • Sacred Shield: The wielder can cast shield once per day as a divine spell.
Spell Level
Cure Wounds 1
Bless 1
Divine Smite 3

Best Cleric Staff in Pathfinder 2e

When choosing the best cleric staff in Pathfinder 2e, there are several factors to consider. These include the staff’s level, cost, and special abilities.

The best cleric staff for low-level characters is the Staff of Healing, which costs 200 gp and has a +1 item bonus to healing spells. For mid-level characters, the Staff of Resurgence is a good choice, costing 400 gp and allowing the cleric to cast the raise dead spell once per day.

High-level clerics may want to consider the Staff of Divine Power, which costs 1,000 gp and grants a +3 item bonus to all divine spells. Ultimately, the best cleric staff for a particular character will depend on their individual needs and preferences.

People Also Ask About Best Cleric Staff PF2e

What are the best cleric staff feats?

The best cleric staff feats will depend on the specific staff that the cleric is using. However, some good general-purpose feats include Divine Strike, which allows the cleric to add their divine spellcasting ability modifier to their attack rolls with their staff, and Staff Mastery, which grants a +1 bonus to attack rolls and damage rolls with the staff.

What are the best cleric spells to use with a staff?

Some of the best cleric spells to use with a staff include healing spells, such as heal and cure wounds, and offensive spells, such as inflict wounds and scorching ray. The specific spells that a cleric should use will depend on the situation.

What are the best cleric archetypes to use with a staff?

Some of the best cleric archetypes to use with a staff include the battle cleric, which specializes in melee combat, and the divine strategist, which can use the staff to grant bonuses to allies.